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Dimitri van Wezel
Dimitri van Wezel
Game changer
Berlin, Germany

Summary

Hello, my name is Dimitri van Wezel.

I'm an industry veteran with about 20 years of experience.
I have worked for twelve years as senior artist at Wooga GmbH, and was seven years a core-member of the team that launched June's Journey.

Currently I teach game art at Kunstschule Berlin (Berlin art school), but I am available for jobs in the industry.

I have a background in traditional arts, and have many years professional experience as a digital artist in a variety of companies and teams.
I've shipped many titles, big and small, on a variety of platforms.

I'm an expert with Photoshop, and have extensive experience with other Creative Suite apps. Currently I'm enjoying Procreate a lot as a cheap and versatile tool.
I also have experience as 3D-artist (3D Max, Maya, Modo and Blender).
I've done concept art, character art, environment art and UI and consider myself a well-rounded generalist with a keen eye for colour and style. I'm able to adapt my output to any preferred art-style, and love the look and feel of stylised casual games.

I'm a team player, and I always keep short lines between different departments to ensure a smooth pipeline. I'm a problem-solver, and love to think outside of the box.
I enjoy mentoring interns and junior team-members. I'm always approachable and open to suggestions.

I thrive in companies with a professional attitude, and value diversity and an international environment. I think an open mind is key to any successful product in today's overcrowded market.

I'd be more than happy to discuss possible future possibilities in person, or online.

Skills

Concept Art3D ModelingCharacter DesignPhotoshopBook Cover IllustrationPortraiture2D artlife drawingProcreateenvironmen art

Software proficiency

Photoshop
Photoshop
Modo
Modo
Illustrator
Illustrator
Flash
Flash
Blender
Blender
Procreate
Procreate

Experience

  • senior game artist at Wooga GmbH
    Berlin, Germany
    June 2012 - Present

    At wooga I worked on four different titles. I started as Flash-artist for Diamond Dash, after that I worked as concept artist on Warlords, I moved on as concept artist to Age of Trade, and currently I work as 2D/3D concept artist on june's Journey, to be released in the last quarter of 2017